ReadonlychildrenThe children of this node. Do not modify this value directly (use Node.addChild and Node.removeChild instead).
ReadonlyenabledWhether or not this node is enabled. Disabled nodes and their descendents are not included in traversals.
ReadonlymatrixThe transformation matrix of this node relative to its parent.
ReadonlyparentThe parent of this node.
ReadonlyrotationThe rotation of this node relative to its parent.
Readonlybuffer: Readonly<The ArrayBuffer instance referenced by the array.
ReadonlyscalingThe scaling of this node relative to its parent.
Readonlybuffer: Readonly<The ArrayBuffer instance referenced by the array.
ReadonlysceneThe root node of this node's scene.
ReadonlytranslationThe translation of this node relative to its parent.
Readonlybuffer: Readonly<The ArrayBuffer instance referenced by the array.
ReadonlytransparentWhether or not this node may be not completely opaque.
ReadonlytraversePerform a function on this node and each of its children recursively.
The function to perform for each node. Receives as an argument the node and the node's world matrix. If this function returns true, the node's children are not included in the traversal.
ReadonlyuiWhether or not this node belongs to a user interface or a 2D scene.
ReadonlyworldThe world matrix of this node, which represents its transformation relative to the origin.
Readonlybuffer: Readonly<The ArrayBuffer instance referenced by the array.
ReadonlyworldThe translation of this node relative to the origin.
Readonlybuffer: Readonly<The ArrayBuffer instance referenced by the array.
A node in a scene graph that can be rendered. Read-only.